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The History of Columns

Sega, 1990 - the story behind Gem Columns, our free browser tribute.

Quick take: Gem Columns is our tribute to Columns, Sega's 1990 answer to the falling-block craze that Tetris had set off.

Gem Columns is our tribute to Columns, Sega's 1990 answer to the falling-block craze that Tetris had set off. Created by Jay Geertsen, it swapped interlocking shapes for tidy vertical triplets of colored jewels, letting you cycle their order as they drop and clearing them whenever three or more line up in any direction - across, down or diagonally.

On the Genesis it became a defining puzzle staple, a gem-lit counterpoint to Tetris that rewarded a very different kind of foresight.

Columns Fast Facts

Original titleColumns
Debuted1990
Created byJay Geertsen, published by Sega
GenreFalling-block match puzzle
Clearing ruleLine up three or more jewels in any direction
Home platformA Sega Genesis staple
Our tributeGem Columns
Columns - the original game
Columns (Sega, 1990) - the falling-jewel matcher Gem Columns is built on.
1990the year the jewels first fell
3gems per falling column
8directions a match can run

Why Columns Mattered

  • Created by Jay Geertsen and published by Sega as its match-three answer to the falling-block wave Tetris had started.
  • Drops jewels in vertical triplets whose colors you can cycle on the way down, adding a small planning twist to every piece.
  • Clears gems the moment three or more of a color align in any direction, including the diagonals that reward sharp eyes.
  • Chained clears cascade as jewels collapse into fresh matches, letting a single well-placed column set off a satisfying combo.
  • Became a defining Sega Genesis puzzle title, packaged as the console's own alternative to the Tetris everyone else was playing.
  • Its jewel-tone look and magic-square backdrop gave falling-block puzzles a distinct, gem-lit identity all their own.

Columns Timeline

YearMilestone
1990Sega releases Columns in arcades, based on Jay Geertsen's original design.
1990Genesis and Game Gear ports make Columns a signature Sega puzzle game.
1990sSequels and spin-offs expand the falling-jewel formula across Sega hardware.
2000sColumns returns on compilations and download services for new consoles.
2010sThe diagonal-matching template lives on in countless gem-swapping puzzlers.

Why Columns Still Matters

Decades on, the formula still satisfies because reading a board three ways at once never stops being a pleasure. Gem Columns keeps the original's cycling triplets and any-direction clears, and adds a daily seeded drop that every player shares plus a global leaderboard, so the only question left is the same one the Genesis asked in 1990: how long can you keep the jewels from stacking up?

Quick Columns Answers

Who made Columns?
Columns was created by Jay Geertsen, published by Sega. It debuted 1990.
When did Columns come out?
Columns debuted 1990 as a falling-block match puzzle title.
Where can I play a game like Columns right now?
You can, right here. Gem Columns recreates the feel (three gems fall as one - Line up any three that match) and starts instantly in the browser: no install, no account.

Play a Columns-Style Game Right Now

Gem Columns is our from-scratch tribute: three gems fall as one - line up any three that match. It starts in one click and plays free, keys or touch, true to the original falling-block match puzzle. Want options? See all games like Columns.

More Histories from the Puzzle Row

If anything in the Columns story reads like arcade slang, the arcade glossary has you covered - Start with combos and power-ups.