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The History of Space Invaders

Taito, 1978 - from coin-op landmark to our Space Invaders.

Quick take: Space Invaders is our tribute to Space Invaders, the 1978 Taito cabinet that put a marching wall of aliens over your head and a lone laser cannon under your hands.

Space Invaders is our tribute to Space Invaders, the 1978 Taito cabinet that put a marching wall of aliens over your head and a lone laser cannon under your hands. Designed by Tomohiro Nishikado, it asked you to clear row after row of descending invaders while ducking behind crumbling shields, and it did something no game had really done before: it built dread.

As the aliens thinned out they sped up and the music quickened, and the arcade golden age arrived almost overnight.

Space Invaders Fast Facts

Original titleSpace Invaders
Debuted1978, in arcades
Created byTomohiro Nishikado (Taito)
GenreFixed shooter
LegacyHelped launch the arcade golden age
Our tributeSpace Invaders
Space Invaders - the original game
Space Invaders (Taito, 1978) - the alien-blasting landmark our Space Invaders is built on.
1978the year the aliens invaded
5rows of marching invaders
4shields between you and doom

Why Space Invaders Mattered

  • Was designed almost single-handedly by Tomohiro Nishikado at Taito, who even had to build custom hardware to run his marching aliens.
  • Owes its most famous feature to a happy accident: the invaders sped up as you cleared them simply because the hardware could draw fewer of them faster.
  • Wrapped tension around a simple shooter - the closer the aliens got and the fewer remained, the faster and more frantic the fight became.
  • Gave players destructible shields to hide behind, bunkers that slowly eroded under fire from both sides.
  • Ignited the arcade golden age and became so popular in Japan that legend says it caused a shortage of the coins that fed the machines.
  • Made the descending alien wave one of gaming's most recognizable images, endlessly copied and honored, ours included.

Space Invaders Timeline

YearMilestone
1978Taito releases Space Invaders in arcades and it becomes an instant sensation.
1979The game sweeps North America and helps kick off the arcade golden age.
1980A home console version drives massive hardware sales and brings the aliens indoors.
1980sA flood of fixed-shooter successors follows in its wake across every platform.
2000sSpace Invaders stands as an enduring pop-culture symbol of the arcade era.

Why Space Invaders Still Matters

Almost fifty years on, that quickening march still raises the pulse because the pressure never eases - clear the screen and the last few aliens come at you faster than ever. Our Space Invaders keeps the original's speeding wave and eroding shields, adds a daily seeded assault that every player shares, and a global leaderboard - so the question is the same one the arcade asked in 1978: how long can you hold the line?

Quick Space Invaders Answers

Who made Space Invaders?
Space Invaders was created by Tomohiro Nishikado (Taito). It debuted 1978, in arcades.
When did Space Invaders come out?
Space Invaders debuted 1978, in arcades as a fixed shooter title.
Can I play something like Space Invaders today?
Yes: fire up Space Invaders, our hand-built homage where five rows of aliens, one cannon, zero room for panic - It runs free in any browser, on keys or touch.

Play a Space Invaders-Style Game Right Now

Space Invaders is our from-scratch tribute: five rows of aliens, one cannon, zero room for panic. Free and instant in the browser, with the fixed shooter spirit intact. Want options? See all games like Space Invaders.

More Histories from the Shooters Row

The arcade glossary explains the slang the Space Invaders era spoke, from high scores to kill screens.